Tag: world of warcraft

Are Video Games Truly an Escape?: UCI Professor Peter Krapp Explores Surveillance in Digital Worlds

In 2013, former National Security Agency (NSA) employee and whistleblower Edward Snowden shocked the world when he revealed that the government knew more than...

Blizzcon 2018 Wows Gamers at Annual Convention

Blizzcon 2018, Blizzard Entertainment’s annual gaming competition, announced an exciting list of new and soon to be released content.

Video Game Adaptations: A Mixed Reception

By Albert Thai Le Warner Bros. Pictures will be releasing “Tomb Raider” (2018) in theaters on March 16. As a live action reboot of an...

The Problem with Video Game Movies

By Hubert Ta Whenever I hear about a new movie based on a video game, I take a measured approach. If it’s helmed by...

Second Life: A Digital Disneyland

Hyde Park, London, is alive tonight. The stars are out and a breeze rustles through the trees. Couples sit on benches holding hands, friends stroll around in groups chatting about the latest gossip, strangers meet underneath gas lamps to flirt, and a fox and a young Victorian woman clad in black lipstick play a friendly game of chess. Wait — a furry fox and a 19th century woman playing chess?

MMORPGS: Geeking Out in Shared Virtual Worlds

It often starts with peer pressure. All your friends are doing it, they talk about it all the time, they do it in front of you, and eventually they drop hints about you joining them. Maybe you're strong enough to resist, or maybe you're not - and you sign yourself up for an MMORPG.

Geeks En Masse: Nearby Cons for the Geeky at UC Irvine

Ah, the geek: the socially awkward, anime-obsessed, MMORPG-playing, pale basement-dweller. Right?

News In Brief

UCI Students Open Free Weekly Medical Clinic; Gaming Community Benefits Global Marketplace; UC System Initiates Pay Freezes for Administrators

Revelation: Thou Art A Nerd

For the past year or so now we've heard about this "change" thing floating about. But I propose that we've borne witness to a change even more drastic and far-reaching than anything else before: the integration of the nerd culture into the mainstream. But when did this happen? And how could such a revolutionary change go unnoticed? There are many factors, but I tend to believe that it all started in 1997. It was in this year that Square released "Final Fantasy VII."

Gaming Syndrome Raids Users

The ostensibly static life of a gamer shouldn't be disparaged. It's a passionate story that epitomizes love and determination.

UC Irvine Gets Grant to Study World Of Warcraft

RESEARCH: ICS Professor to study differing habits of American and Chinese online game players.

Internet Opens Romantic Doors

Welcome to the '1337 Geek,' the only column in the New University where the writer won't profess to be an expert of any sort on relationships. And

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